NavMeshObstacle supports two basic shapes - cylinder and box for both carving and avoidance.Improved inspectors and debug visualizations Added visualisation on how NavMesh bake settings relate to each other.Added carve hull debug visualisation for NavMeshObstacles.Reorganized parameters NavMeshAgent inspector.NavMesh Areas inspector (previously NavMesh Layers) got a facelift.Improved inspectors and debug visualizations:.Path replanning in presence of many carving obstacles is faster and more accurate.HeightMeshes bake faster, work faster at runtime, and use ~35% less memory.Performance improvements for multi-threaded NavMeshAgent updates.NavMesh data for non-carved regions takes ~2x less memory now.NavMeshObstacles update is multi-threaded now.Improved performance and reduced memory consumption:.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |